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AI Insights · Timothy · April 2024

Top 5 First Person Games on Android in Saudi Arabia - Q1 2024

Explore the performance of the top 5 first-person games on Android in Saudi Arabia during Q1 2024, including download trends, revenue, and active user statistics.

Top 5 First Person Games on Android in Saudi Arabia - Q1 2024

In the first quarter of 2024, the top 5 first-person games on Android in Saudi Arabia showcased varying trends in downloads, revenue, and active users. Here's a detailed look at their performance, based on data from Sensor Tower.

Teacher Simulator: School Days by Kwalee Ltd saw significant fluctuations in its weekly downloads and active users. Weekly downloads started strong with around 44K in early January but dropped to approximately 5.9K by early March before rising again to around 11.3K by the end of March. The game’s weekly revenue peaked at $60 in mid-February but saw a decline towards the end of the quarter. Active users followed a similar trend, starting at 69.7K and dipping to 17.2K by early March, only to recover slightly to 26.5K by the end of the quarter.

Block Crazy Robo World from Craft Trending Studio exhibited a steady increase in downloads and active users without generating revenue. Weekly downloads grew from 10.6K in early January to a peak of 29.2K by the end of February, then declined to 12.3K by the end of March. Active users mirrored this trend, rising from 135.5K in early January to a peak of 185K by late February, before slightly declining to 162.1K by the end of March.

Call of Duty®: Warzone™ Mobile by Activision Publishing, Inc., despite its recent release in late March, showed a strong start. The game recorded 189.5K downloads in its first week and an additional 24.1K the following week. Revenue began at $1.4K in its first week and rose to $4.1K in the second week. Active users started at 155.3K and decreased to 95.7K in the subsequent week.

Scary Teacher 3D from Z & K Games maintained a consistent performance throughout the quarter. Weekly downloads ranged from 11.3K to 21.3K, with active users staying relatively stable around the 140K-150K mark. Revenue showed minor fluctuations, peaking at $74 in mid-March.

Granny by DVloper also demonstrated steady metrics. Weekly downloads varied between 9.4K and 18.5K, with active users peaking at 98.2K by the end of February. Despite not generating revenue, the game maintained a solid user base with active user numbers ranging from 71.8K to 94.8K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024